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Golux Group

Product design & UX

UX and UI design, built next to the engineering that ships it

Good design is what makes complex software feel obvious. We run research, prototype the flows that carry the most risk, and hand the engineers a design system, not a folder of screens, so what ships is what was designed.

Overview

Research, flows, interface design and design systems produced next to the engineering that builds them. Fewer support tickets, shorter onboarding, a design language your team can extend.

  • UX flows & architecture
  • UI design
  • Design systems
  • Prototyping

Problems we solve

Users cannot complete the task
The feature exists, but the path to it does not match how people work.
Design and build disagree
Handover files drift from the shipped product within a release or two.
Onboarding takes too long
New users need a call before they can do the thing the product is for.

What we build

Product discovery

Interviews, workflow mapping and scope framing before anything is drawn.

UX architecture

Navigation, information hierarchy and state design for products with real complexity.

UI & motion

Interface design and restrained motion that explains change rather than decorating it.

Design systems

Tokens, components and documentation shared with the codebase.

Typical use cases

  • Restructuring a product that grew feature by feature
  • Design system for a multi-team product organization
  • Onboarding and activation redesign
  • Prototyping a new product before committing engineering

How we deliver

  1. 01

    Discovery

    A scoped session to agree the problem, the constraints and the metric that will move.

  2. 02

    Design & architecture

    The smallest structure that solves it, written down before anyone writes code.

  3. 03

    Build

    Two-week increments with something reviewable at the end of each one.

  4. 04

    Run & improve

    Monitoring, iteration and a handover your own engineers can carry.

Technology we use

  • Figma
  • Design systems
  • Prototyping

Proof from the portfolio

Products whose users are not software people (a breathing practice, children and their parents, first-time founders) where the interface had to disappear.

Frequently asked questions

Can we hire design without engineering?
Yes. Discovery and design engagements stand alone, and we hand over build-ready specifications.
Do you run user research?
Where it changes a decision. We prefer a handful of real conversations over a large study nobody reads.
What do we get at the end?
Prototypes, a documented system and the reasoning behind the decisions, not only screens.

How to buy this

Design is sold as a project or as a monthly arrangement.

Started with Lovable, Bolt, v0 or Cursor?

Run the free production-readiness audit first

If your app was generated by an AI builder, the first question is not which service you need. It is what the codebase is hiding. Paste the URL, get the report in a minute. If one thing is broken, we fix that single problem rather than selling you a project.

Product design & UX

Talk to us about UX and UI design

Tell us the problem and the deadline. You will speak to an engineer, not a sales team. We typically reply within 48 hours.

The engineering notes

What we find inside AI-built apps.

The findings from the apps we audit, the fixes that worked, and what each one cost, written by the person who did the work. No roundups, no reposts.

A few emails a month. No spam, unsubscribe any time.

Golux Group

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