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Golux Group

Product design & UX

Designed around the decision your user is making

Research, prototypes and design systems produced next to the engineers who build them — designed around the decision your user is actually making.

Overview

Research, prototypes and design systems produced next to the developers who build them. Fewer support tickets, shorter onboarding, a design language your team can extend.

  • Product discovery
  • UX architecture
  • UI & motion
  • Prototyping

Problems we solve

Users cannot complete the task
The feature exists, but the path to it does not match how people work.
Design and build disagree
Handover files drift from the shipped product within a release or two.
Onboarding takes too long
New users need a call before they can do the thing the product is for.

What we build

Product discovery

Interviews, workflow mapping and scope framing before anything is drawn.

UX architecture

Navigation, information hierarchy and state design for products with real complexity.

UI & motion

Interface design and restrained motion that explains change rather than decorating it.

Design systems

Tokens, components and documentation shared with the codebase.

Typical use cases

  • Restructuring a product that grew feature by feature
  • Design system for a multi-team product organisation
  • Onboarding and activation redesign
  • Prototyping a new product before committing engineering

How we deliver

  1. 01

    Discovery

    A scoped session to agree the problem, the constraints and the metric that will move.

  2. 02

    Design & architecture

    The smallest structure that solves it, written down before anyone writes code.

  3. 03

    Build

    Two-week increments with something reviewable at the end of each one.

  4. 04

    Run & improve

    Monitoring, iteration and a handover your own engineers can carry.

Technology we use

  • Figma
  • Adobe XD
  • Illustrator
  • After Effects
  • Maze
  • Hotjar
  • Zeroheight
  • Lottie

Related work

Frequently asked questions

Can we hire design without engineering?
Yes. Discovery and design engagements stand alone, and we hand over build-ready specifications.
Do you run user research?
Where it changes a decision. We prefer a handful of real conversations over a large study nobody reads.
What do we get at the end?
Prototypes, a documented system and the reasoning behind the decisions — not only screens.

Product design & UX

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